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7 changed files with 44 additions and 15 deletions

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+13
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@@ -0,0 +1,13 @@
{
"version": 1,
"isRoot": true,
"tools": {
"dotnet-ef": {
"version": "8.0.8",
"commands": [
"dotnet-ef"
],
"rollForward": false
}
}
}
+16 -4
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@@ -11,9 +11,21 @@
@if (CurrentSession.LoadGame != null)
{
<h1>Vorherigen Lauf fortsetzen</h1>
<h1>Vorheriges Quiz</h1>
<div>@CurrentSession.LoadGame.Title</div>
<button class="btn btn-primary" type="button" @onclick="() => StartQuiz(CurrentSession.LoadGame)">Fortsetzen</button>
@if (CurrentSession.LoadGame.Questions?.Count == 0 && CurrentSession.LoadGame.QuestionAnswers != null)
{
<button class="btn btn-primary" type="button" @onclick="() => StartQuiz(CurrentSession.LoadGame)">
Ergebnisse ansehen</button>
}
else
{
<button class="btn btn-primary" type="button" @onclick="() => StartQuiz(CurrentSession.LoadGame)">
Fortsetzen
</button>
}
<button class="btn btn-outline-danger" type="button" @onclick="DeleteGameState">Löschen</button>
}
@@ -34,7 +46,7 @@
<Body>
@if (SelectedQuiz != null && NewGame != null)
{
@* <div class="mb-3">
@* <div class="mb-3">
<label for="btngrpMode" class="form-label">Modus</label>
<div class="btn-group form-control" id="btngrpMode">
<a href="#" @onclick="() => NewGame.Mode = GameState.QuizMode.Practice" class="btn @(NewGame.Mode == GameState.QuizMode.Practice ? "btn-primary active" : "btn-outline-primary")">Üben</a>
@@ -57,7 +69,7 @@
<input type="range" min="1" max="@QuestionCountMax" @bind="@QuestionCountValue" class="form-range" id="rngQuestionCount">
</div>
@* <div class="mb-3">
@* <div class="mb-3">
<label for="txtName" class="form-label">Name</label>
<input @bind="NewGame.Username" class="form-control" type="text" placeholder="(optional)" id="txtName" />
</div> *@
+5 -3
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@@ -126,11 +126,13 @@ else
if (CurrentSession.LoadGame.QuestionAnswers == null) CurrentSession.LoadGame.QuestionAnswers = new();
if (CurrentSession.LoadGame.CurrentQuestion != null)
{
CurrentSession.LoadGame.QuestionAnswers.Add(new(CurrentSession.LoadGame.CurrentQuestion)
CurrentSession.LoadGame.QuestionAnswers.Add(new(CurrentSession.LoadGame.CurrentQuestion));
foreach (Answer aw in SelectedAnswers)
{
GivenAnswers = SelectedAnswers,
});
CurrentSession.LoadGame.QuestionAnswers[^1].GivenAnswers.Add(aw);
}
}
SelectedAnswers.Clear();
CurrentSession.LoadGame.NextQuestion();
await CurrentSession.SaveAsync();
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+9 -7
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@@ -1,15 +1,20 @@
ARG DOTNET_RUNTIME=mcr.microsoft.com/dotnet/aspnet:8.0
ARG DOTNET_SDK=mcr.microsoft.com/dotnet/sdk:8.0
# Unter https://aka.ms/customizecontainer erfahren Sie, wie Sie Ihren Debugcontainer anpassen und wie Visual Studio dieses Dockerfile verwendet, um Ihre Images für ein schnelleres Debuggen zu erstellen.
# Diese Stufe wird verwendet, wenn sie von VS im Schnellmodus ausgeführt wird (Standardeinstellung für Debugkonfiguration).
FROM mcr.microsoft.com/dotnet/aspnet:8.0 AS base
FROM ${DOTNET_RUNTIME} AS base
USER app
WORKDIR /app
ENV ASPNETCORE_URLS=http://+:8080
ENV ASPNETCORE_ENVIRONMENT=Development
EXPOSE 8080
EXPOSE 8081
# Diese Stufe wird zum Erstellen des Dienstprojekts verwendet.
FROM mcr.microsoft.com/dotnet/sdk:8.0 AS build
FROM ${DOTNET_SDK} AS build
ARG BUILD_CONFIGURATION=Release
WORKDIR /src
COPY ["FWLAZ_Web.csproj", "."]
@@ -23,15 +28,12 @@ FROM build AS publish
ARG BUILD_CONFIGURATION=Release
RUN dotnet publish "./FWLAZ_Web.csproj" -c $BUILD_CONFIGURATION -o /app/publish /p:UseAppHost=false
# Set Write Permissions to database
# FROM docker.io/library/alpine:3.20
# RUN chmod 755 /Data/quiz.db
# Diese Stufe wird in der Produktion oder bei Ausführung von VS im regulären Modus verwendet (Standard, wenn die Debugkonfiguration nicht verwendet wird).
FROM base AS final
WORKDIR /app
COPY --from=publish /app/publish .
VOLUME /app/Data
USER root
ENTRYPOINT ["dotnet", "FWLAZ_Web.dll"]
# Invalid
+1 -1
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@@ -9,7 +9,7 @@
"QuizDB": "Data Source=Data/quiz.db"
},
"AppSettings": {
"RegistrationEnabled": true
"RegistrationEnabled": false
},
"AllowedHosts": "*"
}